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Realm News 03/14/2008
 

Welcome to another week of Realm News and, perhaps, one of the biggest weeks Realm News has had in a very long time! As promised, we're finally finished with something we've been working on for quite some time now, and it's ready for its unvieling: a new quest! That's right, everyone: a new, major quest has been added to the game! Currently it is available for paying users, but it's a big step forward as we open new doors for exciting and fun new content for our players!

Be sure to check it out as soon as you can! The quest involves going into a graveyard and taking care of the strange beasts wreaking havoc within... but you have to at least be level four in order to access the quest.

Also, more exciting new additions to the game! That's right, we didn't just spend all this time working on the new quest... we've got new monsters to talk about! These monsters are currently only accessable at lower levels, as we introduce our new users to these vicious creatures and give them an idea of just what they're up against in the exciting world of Realm Defender! If you've got a high level account, be sure to make a new low-level one and check out the new additions! From a Minotaur to a new Purple Evil Eye, there are plenty of new monsters to battle!

Next week, check back in as we continue work on the game and, hopefully, will have more exciting news to let everyone in on! Until then, have a great week!

 
Realm News 03/07/2008
 

Wow, it's been awhile, hasn't it? Welcome to another update in Realm News, the first in over a month! Our apologies for the delay, but unfortunately we here at Realm Defender have been incredibly busy as of late working on possibly one of the most major updates the game has had since the introduction of the new town! It's still a work in progress, but it's a work that's almost finished-- in fact, by next week, we expect it to be in the game and on the server!

There's been a lot of hard work put into this one particular update, and we're all very proud of how it's turned out. Be sure to come back next week for when the update's ready to go live, because when it does, you'll not want to miss it! Until then though, again, our apologies for the lack of updates... and we hope you're all ready when the time comes, because we honestly feel this upcoming update will be worth the wait! Until then, have a great week, and we'll see you all again!

 
Realm News 01/18/2008
 

Welcome fans to another update in Realm News! For this week, we've mostly been focusing on fixing a few bugs here and there throughout the game, and have been preparing animations for new monsters as well as working on new backgrounds for Meon. Mostly more game development stuff this week, basically, but there is one thing that stands out among all this work: the new sounds! We've updated sounds for the spells, some monsters, and both Kefur and Sefur. The new sounds are a welcome addition to the game, as they help lend to the atmosphere of the game just a little bit more.

That's all for this week, though, as we continue working on improving the game. Hopefully, next week we'll have some cool new additions to the game ready for launch, for everyone to enjoy. Until then though, have a great week, and we'll see you all next time!

 
Realm News 01/11/2008
 

It's definitely been awhile since our last update, we all hope everyone had a wonderful holiday season and a great new year's experience! We've got quite a number of updates for all of you, and we hope you've all had the chance to see them as they were implemented throughout the week!

Starting things off, we should let everyone know that, for our new members, we now have a new level 0 monster for them to face off against. The "Evil Eye" is a fierce monster for any newcomers to face off against, and we hope that our future Realm Defenders will be able to handle it in combat!

Some major bug fixes have been made to old spells and monsters, and what's more, even more new spells have been added to the game! Check out both the lower-level and higher-level spells, as there's new spell additions all-round. What's more, if you check out spells you might already have, you'll notice some of them have also been changed or altered. With exciting new looks for the spells, we hope many more people will enjoy using them in the future!

Coming within the next week or two, we should have the next town available for everyone to play in! The elven village of Llaenrall is a large one, and will be implementing a new feature for larger towns and villages to accomodate that!

Finally, and perhaps our most major update of all: the trainers are in! Kefur and Sefur of Ryr are now ready for battle as they offer their services to future Realm Defenders, teaching them the ways of the battlefield. If you're looking for a Strength or Endurance boost, Kefur is your man. With fierce attacks and fast-hitting strikes, Kefur is a master with the sword! If you're looking to boost up your Intelligence or work on your Dexterity, Sefur will show you all you need to know. His fluid attacks and powerful spells make him a master mage, looking to pass his knowledge on to you!

That's all for this week, everyone, but be sure to check back in next week as Realm News goes back to its old weekly format. Until then, however, we hope everyone has a great week! See you then!

 
Realm News 12/07/2007
 

What a week it's been here at Realm Defender, so many HUGE updates for the game have taken place this week! For those of you who haven't noticed yet, be sure to check out the World Map whenever you can: it's up and running now, and the second town in-game has finished being developed! The village of Meon is now playable, so be sure to explore this new location and check out the sights!

More on this week's updates: the log-in system has been revamped, as we're sure many of you have noticed. Not only have a Mind Flayer and Minotaur invaded the screen, but you can now access your character's information by clicking on their head before entering the game as them! This will help you, should you ever forget, remember which characters are your strongest/most often played with.

Finally, there have been several minor tweaks regarding timing during the battle system that have been made, so you should notice the change pretty quickly.

Well, that's it for this week, and what a week it was. Be sure to check back after the new year for more updates, as there's a good possibility we'll have more big news to follow! Until then, on behalf of everyone here at Realm Defender, have a happy holidays!

 
Realm News 11/30/2007
 

Hope everyone had a good Thanksgiving! Welcome back to Realm News, and we've got some great news for this week's update! Our animators are continuing work on the trainers, and the progress is looking quite amazing. What's more, they've also completed a few spells-- be sure to check them out when you get the chance!

Finally, our illustrators have been working hard on new monsters, as we continue readying more and more monsters for in-game integration! This is a continued effort, so be sure to check back again as we keep you up-to-date with their status!

That's it for this week, but be sure to check in next week, as big things are always in store here at Realm Defender!

 
Realm News 11/16/2007
 

New sounds have been added in for player characters and spells, folks! What's more, some of the sounds for the monsters have been fixed, and when you win your battles with monsters... well, let's just say there's quite the fanfare waiting for you!

What's more, some of the monster and spell animations have been fixed, and a few monsters have even gotten an overhaul both in looks and in animation. Be sure to look around, you'll be sure to spot some differences!

Next week is Thanksgiving, so have a happy, happy Thanksgiving for all those of you celebrating!

 
Realm News 11/09/2007
 

Just as promised, Realm Fans, we've got some great new content added in for Realm Defender! Be sure to check out as soon as you can, as new sounds that have been brought into the game, adding more to the experience for the player! Even more new spell animations have been added in for lower-level spells, so that new players can experience some exciting new animations to the game!

What's more, the new magical robes for the wizard have a special addition that comes with them when equiped. This is an excellent perk for those of you who've gotten far enough into the game to reach this upgrade, and we're sure it will make it worth your while!

Once again, this is a big month for us as we head on into Thanksgiving, so be sure to keep checking in, as more and more new content continues to be added!

 
Realm News 11/02/2007
 

New animations have been, and are in the process of, being added in! Be sure to check out the updates in-game ASAP and experience the new additions to the Realm Defender world! This is a continued process, being worked on non-stop by our animators, so new animations for spells, player characters, as well as monsters and the like shall be getting added in regularly from now on for awhile!

What's more, our illustrators have begun work on even more new monsters! This promises for more new content in due time, as they wait for the animators to reach them and get to work!

The month of November is going to be a busy, busy month for all of us here at Realm Defender! Be sure not to miss a bit of the updates, as they're all going to get big!

 
Realm News 10/26/2007
 

Lots of gameplay testing went on this week for Realm Defender, which helped in getting a number of bugs fixed for the game. If you notice any problems, though, be sure to send in a message about it to support@realmdefender.com

Also, for those of our users who have a Myspace account... Realm Defender is now on Myspace! Show your support for Realm Defender, add us today and help spread the word!

We've got big plans for next week, starting the month of November off with a bang, so be sure to check back for more updates then!

 
Realm News 10/19/2007
 

We've got two major updates this week for the game, folks, and for those of you who've been following the game for awhile now, you know just how significant these updates are! First off, to all new players and those of you looking to begin a new game, we have added in a Tutorial for Level 0 players to help get them started in the game! The tutorial will explain how the town works, the purpose of the information bars, as well as introduce the player to fighting in their first battle.

Up next, we've now added a new GUI interface to the game! What this means, is that when you take your character to battle, you'll notice that the damage dealt from attacks, as well as the notification of misses and other things, has been changed to new notification bubbles. These bubbles look much nicer then the old bars we'd been using, and we're certain you'll see the difference very quickly!

Finally, we'd like to take the time to talk about some upcoming changes to the game that will likely be completed by next week. We're hoping to finally finish re-designing the animations for our lower-level monsters, so that we can get them up-to-date with our current animation style. So, new monster attacks, plus new special effects for the game, will be hopefully getting added on by the end of next week!

That's all for this week, everyone. Until next time, have fun with the game, and have a great week!

 
Realm News 10/12/2007
 

Big news over here at Realm Defender! In the past, our illustrators have been working so hard that our animator has been unable to keep up with the workload alone; however, now we have a new animator to work together with him, and together they should be able to catch up with our illustrators in no time!

What does this mean for all of you? Well, with the animators now working to get these new monsters animated, our programmer will be able to place them into the game and get them ready for release. This means more monsters, more cool new effects and animations for the game, and more exciting fun for all of you! Be sure to watch Realm News for updates on when these newly animated monsters will be added in, as we're expecting to have a few done within the next week or two!

For now, however, that's all we have for the week. Be sure to check in next week, as more news rolls in about fresh updates for Realm Defender!

 
Realm News 10/05/2007
 

Another week comes by with changes now made, not only to the game, but to the website as well! If you haven't yet noticed, we now have an affiliates page up and running! Be sure to take a look and vote for Realm Defender in the ranking websites, and show your support!

What's more, we now also have a banners page, so that anyone who wishes to support Realm Defender outside of the site, can do so by putting one of our cool new banners up on their Myspace page, their personal website, or anywhere they want to! Be sure to get one for yourself today!

Finally, our animator has been working hard on some new animations for the game, as he samples with and tests out new effects we hope to have implemented in very, very soon! Always stay tuned for more updates, because any week now, we might have the one you've been waiting for! Until next time, have a great weekend!

 
Realm News 9/28/2007
 

Welcome back, Realm Fans, to another week of Realm News! This past week, all the kinks in the new wizard have been ironed out, and we now have a very fluid design for our spell-casting warriors out there! Check it out when you get the chance, we're sure you'll all love it!

A few bugs and glitches have been found and taken care of in the game-- particularly, one which miscalculated the number of allowed attacks for certain characters. This has all been cleaned up now, so if you were experiencing any difficulties before, you shouldn't be any longer.

Not as much going on this week as there was last week, but that's primarily due to the continued efforts of our illustrators and our animator with the current projects for the game that they're working on. Next week, however, will bring us more updates, more news, and more progress through the game! Until then, have a great week!

 
Realm News 9/21/2007
 

There was quite alot of work being done here at Realm Defender, as progress with the game continues to be made in a very big way. First, for all you wizard players out there, check out the new moves you've been given! Our animator has put alot of effort into creating the new attacks and poses for the wizard, and it turned out VERY nicely!

Also, you all may have noticed that on occasion during the game, sounds will play at certain events. This isn't a glitch: we're now beginning testing of the sound files for the game, as we go about adding them in and picking through ones that we want-- or don't want-- in the game. Be on the look out for that, as new sounds should be getting added in fairly often.

Finally, check out the town and town map! New background images for the town-- day, evening and night-- have been added in to give the feeling of a long day of fighting monsters and add to the general look of the town, while also if you check out your map option, you'll notice that a map has finally been added in!

Another week of updates goes by and we are still making excellent progress. Be sure to check in next week, because as per usual, we'll have plenty of new updates waiting for all of you! See you then!

 
Realm News 9/14/2007
 

Another week of progress here at Realm Defender makes another week of updates for Realm News, as some important bug updates have been fixed and others are continued to be worked on. We've got new attack animations in for some of the monsters, as well as new monsters illustrated and ready for animation! It's no surprise, as usual our illustrators are really making haste with these monsters!

A new animator is currently in talks with us and is being given an assignment to test his skills. If this works out, it looks like our monster animations will start getting up to speed!

We'll have more updates prepared for next week: with all the progress being made, it shouldn't be a surprise that we'll have plenty prepared for the next edition of Realm News!

 
Realm News 9/7/2007
 

Big, big news this week for all you Realm Defender fans! Looks like after weeks of hard work, the castle has finally made it's grande entrance into the game. Of course, it's still under construction, but work is going well on it and we could see some significant improvements over the next few weeks.

Speaking of improvements, new animation for some characters is being worked on over the next few weeks, and should be integrated into the game soon; something we think all of our fans will appreciate when they see them!

Finally, we would like to thank April Fool Romance for coming in this past week and doing some freelance monster illustrations for us. They turned out amazing, and she's even offered to do a few more for us down the line!

Well, that's it for this week. Be sure to check in again next Friday, as Realm Defender continues to grow and advance on a weekly basis!

 
Realm News 8/10/2007
 

Welcome back, Realm Defender fans, for another week of news and updates! Alot of progress behind-the-scenes has been made, both in the coding of the game and in some of the newly designed monsters for the game. It's still going to be awhile before they're incorporated into the game, but they're looking good thus far!

In other news, we're working on upgrade features to attract some game supporters to join early for a great discount savings on the full game, with extras! This is a $30.00 value for $19.90, a great savings!

As always, check back next week for more Realm News!

 
Realm News 7/27/2007
 

Some great news on the Realm Defender front, folks! We've just wrapped up work on the new backgrounds for the battle system, so your characters won't be stuck in the same place fighting monsters all the time. The world of Voryn is a vast, expansive place, and you shouldn't be stuck to just one part of it to fight!

Also, the new monsters are still a work in progress, but they're coming along very, very nicely. Keep an eye out on the Realm News page, as one of these weeks we may be introducing new members of our monster roster in the game!

 
Realm News 8/03/2007
  About page finally finished, with information regarding weapons, spells and the like uploaded, as well as a backstory for Realm Defender itself!

In other news, the quest portion of the game is a work in progress. We'll kep you up to date on how it's going.

Also, welcome to our two newest members of the team, who just recently joined us in working on the game this week. Good luck, guys!

 
Realm News 7/20/2007
 

We're happy to announce here at Realm Defender that new concept designs for more monsters entering the game have been completed, and the illustration process has begun on these monsters. With any luck, we might have some new monsters ready to be implemented into the game by next week!

What's more, the continued effort on the new backgrounds for the battle portion of the game are still a work in progress, but are getting closer to completion and, in all actuality, should be finished by next week. Keep checking in for more news and updates, we'll be sure to keep all of our fans up to date with all our progress!

 
Realm News 7/13/2007
 

Wow, that was fast! With a new week comes a new web server, Realm supporters, as the progress made last week on the new server finally comes to a close. The new server is a welcome change to how things have been for a few weeks now.

As always, keep checking back for weekly updates on Realm Defenders progress.

 
Realm News 7/27/2007
 

Some great news on the Realm Defender front, folks! We've just wrapped up work on the new backgrounds for the battle system, so your characters won't be stuck in the same place fighting monsters all the time. The world of Voryn is a vast, expansive place, and you shouldn't be stuck to just one part of it to fight!

Also, the new monsters are still a work in progress, but they're coming along very, very nicely. Keep an eye out on the Realm News page, as one of these weeks we may be introducing new members of our monster roster in the game!

 
Realm News 7/20/2007
 

We're happy to announce here at Realm Defender that new concept designs for more monsters entering the game have been completed, and the illustration process has begun on these monsters. With any luck, we might have some new monsters ready to be implemented into the game by next week!

What's more, the continued effort on the new backgrounds for the battle portion of the game are still a work in progress, but are getting closer to completion and, in all actuality, should be finished by next week. Keep checking in for more news and updates, we'll be sure to keep all of our fans up to date with all our progress!

 
Realm News 7/13/2007
 

Wow, that was fast! With a new week comes a new web server, Realm supporters, as the progress made last week on the new server finally comes to a close. The new server is a welcome change to how things have been for a few weeks now.

As always, keep checking back for weekly updates on Realm Defenders progress.

 
Realm News 7/6/2007
 

It's been a good while now that we've needed one, and it's finally on it's way to happening: soon enough, Realm Defender will have a new web server! However, keep in mind that this is still a work in progress, and could take anywhere from a few days to a few weeks, depending on how things go. Still, great news either way!

Be sure to keep checking back each week for more up-to-date Realm News updates!

 
Realm News 6/29/2007
 

Finally, the bugs that have been plaguing the newly added monsters aren't a problem any more. Bug fixes have been made on multiple monster attacks in-game, which has opened up a vast number of opportunities for us to finally get them fully implemented into the game!

Progress is being made on the game, and fast! Always make sure to check up on Realm News to keep up to date with how the game is coming, as any week we may make some major advances in our work, such as this one!

 
Realm News 6/22/2007
 

Thanks to the efforts of our team, a new monster has been finished and is ready to be put into the Realm Defender world. However, now that the illustration process is done doesn't mean the hard part is over: there's still coding and animating to be done! With any luck, by next week this will all be completed, and we will have yet another addition to the Realm Defender world!

Check in next week to find out how that goes, and if there are any more big announcements on the Realm Defender front!

 
Realm News 6/15/2007
 

We've got some good news this week, folks, as our first town is now up and running! It's not 100% complete just yet-- most of the main buildings are at least functionally complete, but we still need some sub-menus and quests to get worked on before we could call it "close to finished". What's more, town characters and content are yet to be added; however, the town itself is completely functional: a BIG step in the right direction!

As always, keep checking back for weekly updates on Realm Defenders progress.

 
Realm News 6/8/2007
 

Realm Defender has taken another step forward, as the game is now playable up to around level 10, with 20 different monsters-- and monster variations-- to battle and gain gold and experience from!

More news to come next week, be sure not to miss out!

 
Realm News 6/1/2007
 

Welcome everyone to Realm News: a portion of the Realm Defender website that will be updated weekly with updates to the progress of the game, both behind the scenes and in our online updates!

The first week of Realm News sees an update to the game itself finally wrapped up: character information has now been incorporated into the game, allowing the player to check up on his stats with relative ease.

Be sure to check back next week, as Realm News is a section that will be updated weekly, meaning you'll be sure to catch some big news come in pretty often!